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41. Introduce separate group of drone damage notifications - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Do drones generate damage reports saying "10000 from Hobgoblin II Penetrates" or does the report just say "10000 to Serpentis Dragonking Penetrates"? I don't remember offhand, but as I think about it I'm pretty sure it's...
- by Fon Revedhort - at 2013.03.06 15:53:00
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42. Reprocessing of corpses - in Player Features and Ideas Discussion [original thread]
No necromancy in my EVE Thanks, bye.
- by Fon Revedhort - at 2013.02.25 04:40:00
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43. Introduce separate group of drone damage notifications - in Player Features and Ideas Discussion [original thread]
CCP, can I please at least get a reply saying you are aware of the problem?
- by Fon Revedhort - at 2013.02.21 01:49:00
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44. What does the Phantasm even do? - in Ships and Modules [original thread]
Mr Ignitious wrote: Sansha SHOULD NOT BE kiting ships. Think of their roles, angels are notorious for their speed and mobility. Sansha are shield tanked combat ships. What SHOULD happen is a buff to sansha tank strengths and buff their cap. Gi...
- by Fon Revedhort - at 2013.02.19 22:10:00
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45. What does the Phantasm even do? - in Ships and Modules [original thread]
CCP Ytterbium wrote: Angel Cartel: while the Dramiel has been brought back into line, the Cynabal and Machariel need a nerf. Not necessarily a big one mind you, but at the moment they are just too much versatile with their flexible slot la...
- by Fon Revedhort - at 2013.02.18 15:36:00
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46. Introduce separate group of drone damage notifications - in Player Features and Ideas Discussion [original thread]
Anyone else? Come on, I don't believe most like current mess.
- by Fon Revedhort - at 2013.02.18 14:50:00
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47. Pirate faction PVE only BS? Fix the Rattlesnake! - in Player Features and Ideas Discussion [original thread]
I'd love to have at least one pirate missile battleship. Or something unique a-la Bhaalgorn, but it's a bit hard to invent anything new of that sort.
- by Fon Revedhort - at 2013.02.18 04:25:00
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48. Introduce separate group of drone damage notifications - in Player Features and Ideas Discussion [original thread]
Bump, as I really need this feature.
- by Fon Revedhort - at 2013.02.14 07:47:00
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49. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: Fon Revedhort wrote: ...Why would the game need yet another option to tank 10 ships of your class by a mere press of a button? That's a vicous circle - bring more ships cause can't otherwise kill anything and then ask f...
- by Fon Revedhort - at 2013.02.12 14:34:00
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50. Introduce separate group of drone damage notifications - in Player Features and Ideas Discussion [original thread]
At the moment the entire log including the one shown right at the screen is cluttered with a number of glancing lines, so I, for one, have already disabled incoming damage notifications to be able to notice just *something* out of that mess. Still...
- by Fon Revedhort - at 2013.02.12 03:33:00
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51. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Olleybear wrote: Fon Revedhort wrote: No positive results whatsoever. I've been playing since late 2005 and actively visiting low since mid 2006 and it has been steadily dying out since then. All recent ideas of CCP are a joke, they fail t...
- by Fon Revedhort - at 2013.02.12 01:11:00
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52. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Is it reasonable to expect further changes to armour tanking later on as battleship changes will come? Because 10% reduction in grid requirements for large reps is not that much, given the alternative way of tanking (via plates) still goes much ea...
- by Fon Revedhort - at 2013.02.12 00:43:00
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53. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: HazeInADaze wrote: I think the AAR would be more interesting as an OH function.... Since the heating rig is probably never going to happen, as the boost of multiple of the things would break everything even with stack...
- by Fon Revedhort - at 2013.02.11 23:52:00
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54. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Minmatar Citizen160812 wrote: I wasn't here in 2007 and would love to see what positive results came from removing the high tier plexes from LOW SEC. It damn sure didn't help stop farming plexes because they were mine just like the static. By ...
- by Fon Revedhort - at 2013.02.11 17:52:00
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55. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
http://www.eveonline.com/retribution/battlecruisers-rebalanced/ This page says: Quote: Armor Repairers GÇô Powergrid usage of Armor Repairers has been reduced by 10% for medium modules and 20% for large modules. Original message here is:...
- by Fon Revedhort - at 2013.02.10 16:26:00
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56. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Right, so you admit to being wrong. I like the growth in you Fon, first you openly admit to being a racist, now you can even admit when you're wrong. Yeah, implying your IQ is above 60 was my fault. I have never thought ...
- by Fon Revedhort - at 2013.02.08 17:03:00
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57. Counter Counter Counter Hotdrop - in EVE General Discussion [original thread]
Lachesis, Arazu - whatever. You miss the fact how the fight can get started with half ships in grid rather than 1 liting a cyno for the the 20 others. Why would anyone sane miss an opportunity to fight in more or less equal numbers? Right, hardly ...
- by Fon Revedhort - at 2013.02.08 15:13:00
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58. Counter Counter Counter Hotdrop - in EVE General Discussion [original thread]
Rroff wrote: Its not like you can't see a hot drop coming a mile off if you have even a shred of common sense... don't get in scram range, switch to kiting setups and/or bump them over 500m/s so they can't light cyno or something instead of tak...
- by Fon Revedhort - at 2013.02.08 14:31:00
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59. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Fon Revedhort wrote: Grath Telkin wrote: Fon Revedhort wrote: neither webs nor EW are of any major appeal on unbonused hulls. Yea, obviously, with all the ships running around with unbonused webs and ewar I can...
- by Fon Revedhort - at 2013.02.08 14:24:00
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60. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Fon Revedhort wrote: neither webs nor EW are of any major appeal on unbonused hulls. Yea, obviously, with all the ships running around with unbonused webs and ewar I can see where you came to that conclusion.... D...
- by Fon Revedhort - at 2013.02.08 13:17:00
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